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Add nodes to your graph

The Tab menu is the fastest way to add a node in Nodespell: press Tab over the Graph Editor, type what you want, and press Enter. Nodespell also adds nodes from the right-click Quick Add menu, the model hub, the Node Browser, and the Asset Manager, and copies or duplicates nodes you already have.

  1. Point at the spot on the canvas where the node should go and press Tab. You can also choose Open Quick Node Menu from the Nodes menu.
  2. Type part of a node name, model name or task. The menu searches nodes, models, Creative Tools, custom nodes and workflows at once.
  3. Move through results with the arrow keys. The panel on the right previews the highlighted result.
  4. Press Enter or click a result to create it. Press Esc to close without adding anything.

If one node is selected when you open the Tab menu, the new node is created next to it and connected to it automatically. If several nodes are selected, hold Shift while you choose a node to create and connect one copy for each selected node.

With the search field empty, the Tab menu shows category tabs and a row of Common nodes.

Tab Contents
Image models Models that output images
Video models Models that output video
Audio models Models that output audio
Text models Models that output text
Realtime effect Image effects that render in the editor, such as blurs and colour tools
Transform Nodes that reshape or reposition media
Advanced Data and logic building blocks

Creative Tools appear in their own Creative tools group at the top of a tab. When a node is selected, the empty Tab menu suggests nodes that accept what that node outputs.

The footer has filters: Filter narrows results by output type (for example Image models), Input narrows them by what they accept (for example Accepts image input), and the Advanced nodes switch shows or hides Data, Data Conversion, Flow Control, Logic, Math, Reference and Type Of nodes. See Data and logic nodes for what those do.

Click the star on a result to add it to your favourites. Favourites and recently used nodes appear in the right-click Quick Add menu.

Nodespell renders realtime image effects on your own image inside the Tab menu, so you can compare before choosing.

  1. Select a node that outputs an image, such as an Asset node holding a photo or an image model with a result.
  2. Press Tab and open the Realtime effect tab, or search for an effect.
  3. Highlight an effect. The preview panel shows Before and After halves while it renders.
  4. Move the pointer across the preview to slide the split between the original and the effect.
  5. Press Enter to add the effect, already connected to the selected node.

Previews use your saved defaults for that node type. Effects that need another required input do not show a preview.

Right-click empty canvas to open a menu of shortcuts:

Item What it does
Search all nodes (Tab) Opens the Tab menu
Prompt (P) Creates a Prompt node at the pointer
Folder Creates a Folder for organizing nodes
Load Asset Creates an Asset node to pick existing media
Upload… Uploads files from your computer as Asset nodes
Recent nodes, Favourite nodes Nodes you used recently or starred
Latest models Newly added models, grouped by media type
Image, Video, Audio, Text sections Tasks such as generating or editing, each with a Creative Tool option (Any model) and a short list of models, plus Browse all N models… when there are more

Right-click an input or output socket to get the same kind of menu, limited to nodes that can connect to that socket.

Press Shift+M to show or hide the model hub, a panel of models sorted into Image, Video, Audio, Text and 3D tabs and task groups such as Generate, Edit and Upscale. Click a model to add it to the canvas, drag it to place it, or double-click to add it and close the hub. If the selected node’s output does not fit the model, the hub shows Not compatible with current selection. For help choosing, see Choose a model.

The Node Browser lives in the Library panel under Nodes. Use it when you want to read about a node before adding it: inputs, outputs, parameters, examples and pricing information.

  • Drag a node card onto the canvas to create it there.
  • Right-click a card and choose Create Node to Graph.

Open the Library panel from Window > New Panel Window > Library.

Add media from the Asset Manager or your computer

Section titled “Add media from the Asset Manager or your computer”
  • Drag an asset from the Asset Manager onto the canvas to create an Asset node.
  • Drag files from your computer onto the canvas. They upload and become Asset nodes automatically.
  • Press O to open Add asset, then choose Assets, Upload or Load from URL.

Upload types and limits are listed on Upload and organize assets.

To Do this
Copy the selected nodes Cmd/Ctrl+C
Cut Cmd/Ctrl+X
Paste Cmd/Ctrl+V
Duplicate by dragging Hold Option/Alt and drag the selection
Delete Backspace or Delete

Copied nodes keep their parameters and the connections between them. Copying a Folder includes every node inside it. Deleting a node that sits in the middle of a chain reconnects the node before it to the node after it, so the chain is not broken.

The Tab menu searches node names, models, Creative Tools, custom nodes and workflows together. Typing in Chinese also matches pinyin.

Data, logic and math nodes are hidden until you turn on Advanced nodes in the menu footer. A Filter or Input filter can also hide results; clear them to see everything.

Why does my new node connect automatically?

Section titled “Why does my new node connect automatically?”

When exactly one node is selected, the Tab menu creates the new node beside it and connects the first compatible socket. Press Esc to clear the selection first if you want an unconnected node.

Does previewing an effect add it to my graph?

Section titled “Does previewing an effect add it to my graph?”

No. The Tab menu renders the effect on the selected image for comparison only. Nothing is added until you press Enter or click the result, and previews are shown only for realtime image effects, not for AI models.